Export your particle effects as static animations on sprite sheets, animation strips, or as image sequences in PNG format; alternatively, if you're developing for iPhone or iPad, you can utilize the PVRTC format (available on Mac only). For those programming games with the robust Blitzmax language, the effects can be directly integrated using the TimelineFX Module. You can generate an endless variety of particle effects such as explosions, smoke, fire, water, steam, bubbles, and many others! Configuring animations for seamless looping is as simple as a single mouse click, and with an additional click, you can also create seamlessly tiling animations suitable for animated textures, featuring effects like smoke, fire, explosions, water, flares, and clouds. Moreover, a vast collection of free effects is available for download to enhance your projects. With 24 attributes to fine-tune your particle emitters, you can manipulate their behavior over time with precision using intuitive graphs. This level of control allows for the creation of intricate and dynamic effects tailored to your specific needs.