UNIGINE is a cutting-edge real-time 3D engine crafted for both enterprise users and technology aficionados, delivering stunningly realistic graphics and the ability to manage extensive virtual environments through its C++ and C# application programming interfaces. Designed with open-world features, the engine boasts innovative terrain technology that achieves remarkable detail, allowing for precision of up to 1 mm per pixel, in addition to enabling runtime changes and collaborative editing. It also accommodates 64-bit precision for coordinates, making it possible to create scenes that could encompass entire solar systems. UNIGINE offers three specialized SDK editions to cater to diverse requirements: the Sim SDK, which is perfect for simulation and training in vast planetary scenarios and immersive display configurations; the engineering SDK, which seamlessly integrates into enterprise solutions like digital twins, Building Information Modeling (BIM), and smart city initiatives, equipped with sophisticated GIS and CAD data management; and the Community SDK, aimed at tech enthusiasts who are venturing into game and VR development. As a versatile platform, UNIGINE empowers creators to push the boundaries of what is possible in virtual environments, thereby fostering innovation across various industries.